Gunsheath's v0.33 Update


Gunsheath has been updated with some minor (but great!) changes:

- All enemies now have idle animations
- The Rifle's first shot now has a "Draw Shot" that pierces enemies (continue holding the shoot key to shoot regular bullets after this shot)
- Greatsword attacks now use a 3-hit combo system with the 2nd and 3rd strike moving you forward
- Greatsword's charge attack is now a wave beam with some verticality instead of a rotating spinning slash
- Reduced any delay when selecting equipment in the arsenal menu
- Level 3's boss has been given a visual upgrade (more animation frames, more visual fx, tighter hitbox)
- A new type of Murple enemy has been implemented that spits a homing acid projectile when you get close
- Adjusted the enemy placement of Level 3
- Adjusted the placement of the game HUD

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