Mars Ashton is Director of Game Art and Assistant Professor in Game Art within the department of Art and Design where he has been instrumental in establishing the program's course competencies and content, has achieved international recognition through press, conferences and exhibitions, and has developed relationships and opportunities with students and professionals throughout the industry. His teaching responsibilities include both year-long project-focused Senior Project and Integrated Game Studio courses in addition to History of Game Design, 2D Animation, and 3D Animation I.
Throughout his graduate studies, he has established a set of guidelines within his paper "Defining Narrative Devices in Digital Gamespaces" to establish a standard of Design Thinking within the discipline.
Mars is currently developing Axis Descending, a Metroidvania/Souls-like game that will be released on the PC platform through Steam's Greenlight digital distribution platform. His work ranges from browser-based Silverlight and Flash games to experimental 3D games and prototypes in Unity.